Overview

Overview

Overview

TMAC (Total Material Appearance Capture) combines cutting-edge hardware and intelligent software to create high-fidelity, render-ready digital twins of real-world materials. Designed for speed, scalability, and visual precision, TMAC powers workflows across design, production, and AI-enhanced visualization.

TMAC (Total Material Appearance Capture) combines cutting-edge hardware and intelligent software to create high-fidelity, render-ready digital twins of real-world materials. Designed for speed, scalability, and visual precision, TMAC powers workflows across design, production, and AI-enhanced visualization.

TMAC (Total Material Appearance Capture) combines cutting-edge hardware and intelligent software to create high-fidelity, render-ready digital twins of real-world materials. Designed for speed, scalability, and visual precision, TMAC powers workflows across design, production, and AI-enhanced visualization.

Hardware Specifications

Hardware Specifications

Hardware Specifications

Overview & Dimensions

Overview & Dimensions

Overview & Dimensions

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Physical footprint

Physical footprint

Scanner 370cm x 235cm x 145cm

Weight 117 kg

Scanner 370cm x 235cm x 145cm

Weight 117 kg

Build materials

Build materials

Aluminium, PLA, HP MJF PA12, Debond, LGP, PVC, Fiberglass, Plexi, Metal

LED COB Spotlights, LED Strip lights, PCB, Cables

Camera System

Aluminium, PLA, HP MJF PA12, Debond, LGP, PVC, Fiberglass, Plexi, Metal

LED COB Spotlights, LED Strip lights, PCB, Cables

Camera System

Shipping Dimensions & Packaging

Shipping Dimensions & Packaging

Crate 242cm x 52cm x 59cm

Crate 145cm x 145cm x 17cm

Total weight: 187kg

Crate 242cm x 52cm x 59cm

Crate 145cm x 145cm x 17cm

Total weight: 187kg

Conditions for operation

Conditions for operation

TMAC operates reliably under standard indoor lighting conditions — no special darkroom required.

A built-in cover shields the scanner from external light interference during capture

TMAC operates reliably under standard indoor lighting conditions — no special darkroom required.

A built-in cover shields the scanner from external light interference during capture

Mounting options

Mounting options

On dark table of minimum size of 180cm x 180cm (not included)

On dark table of minimum size of 180cm x 180cm (not included)

Capture System

Capture System

Capture System

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Field of View & Optical Resolution

Field of View & Optical Resolution

9,5K

9,5K

Camera & Lens (included)

Camera & Lens (included)

Sony ILX-LR1
(61 Mpix)

Sony ILX-LR1
(61 Mpix)

Resolution

Resolution

Scanning Area

Scanning Area

DPI

DPI

24 mm

24 mm

9504 x 6336 px

9504 x 6336 px

150 cm x 112 cm

150 cm x 112 cm

143 dpi

143 dpi

35 mm

35 mm

9504 x 6336 px

9504 x 6336 px

115 cm x 76 cm

115 cm x 76 cm

210 dpi

210 dpi

50 mm

50 mm

9504 x 6336 px

9504 x 6336 px

79 cm x 53 cm

79 cm x 53 cm

305 dpi

305 dpi

11,5K

11,5K

Camera & Lens (Available as an add-on)

Camera & Lens (Available as an add-on)

Fuji GFX100S II

(102 Mpix)

Fuji GFX100S II (102 Mpix)

Resolution

Resolution

Scanning Area

Scanning Area

DPI

DPI

30 mm

30 mm

11648 x 8736 px

11648 x 8736 px

150 cm x 123 cm

150 cm x 123 cm

181 dpi

181 dpi

45 mm

45 mm

11648 x 8736 px

11648 x 8736 px

108 cm x 81 cm

108 cm x 81 cm

275 dpi

275 dpi

63 mm

63 mm

11648 x 8736 px

11648 x 8736 px

76 cm x 57 cm

76 cm x 57 cm

392 dpi

392 dpi

14K

14K

Camera & Lens (Available as an add-on)

Camera & Lens (Available as an add-on)

Sony IMX411AQR

(151 Mpix)

Sony IMX411AQR

(151 Mpix)

Resolution

Resolution

Scanning Area

Scanning Area

DPI

DPI

24 mm

24 mm

14208 x 10656 px

14208 x 10656 px

150 cm x 131 cm

150 cm x 131 cm

206 dpi

206 dpi

35 mm

35 mm

14208 x 10656 px

14208 x 10656 px

117 cm x 84 cm

117 cm x 84 cm

323 dpi

323 dpi

50 mm

50 mm

14208 x 10656 px

14208 x 10656 px

77 cm x 58 cm

77 cm x 58 cm

470 dpi

470 dpi

Lens availability may vary based on configuration

Lens availability may vary based on configuration

19K

19K

Camera & Lens (Available as an add-on)

Camera & Lens (Available as an add-on)

Sony IMX811AQR

(247 Mpix)

Sony IMX811AQR

(247 Mpix)

Resolution

Resolution

Scanning Area

Scanning Area

DPI

DPI

24 mm

24 mm

19240 x 12840 px

19240 x 12840 px

150 cm x 118 cm

150 cm x 118 cm

275 dpi

275 dpi

35 mm

35 mm

19240 x 12840 px

19240 x 12840 px

113 cm x 75 cm

113 cm x 75 cm

432 dpi

432 dpi

50 mm

50 mm

19240 x 12840 px

19240 x 12840 px

78 cm x 52 cm

78 cm x 52 cm

629 dpi

629 dpi

Lens availability may vary based on configuration

Lens availability may vary based on configuration

Lighting System

Lighting System

18x Polarized spotlight (1 - 18)

1x Diffused linear light (19)

1x LGP 1x1 meter area underlight (20)

18x Polarized spotlight (1 - 18)

1x Diffused linear light (19)

1x LGP 1x1 meter area underlight (20)

Spectral calibration

Spectral calibration

Calibrated to over 2100 spectral color swatches, with average ΔE2000 below 1.5
(depending on material and lighting setup)

Calibrated to over 2100 spectral color swatches, with average ΔE2000 below 1.5
(depending on material and lighting setup)

Core Appearance Science

Core Appearance Science

Core Appearance Science

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Appearance System Type

Appearance System Type

Sparse cross polarization photommetry with end-to-end processing

Sparse cross polarization photommetry with end-to-end processing

Core

Core

Computation Color Space & Dynamic Range: ACEScg, 32-bit float, HDR Linear

Core: AI Intrinsic Decomposition, AI Patch Similarity, Photommetry, Unsupervised Segmentation, SIFT, Sparse to Dense Intrinsic Extrapolation

Computation Color Space & Dynamic Range: ACEScg, 32-bit float, HDR Linear

Core: AI Intrinsic Decomposition, AI Patch Similarity, Photommetry, Unsupervised Segmentation, SIFT, Sparse to Dense Intrinsic Extrapolation

BRDF Fitting Precision

BRDF Fitting Precision

PPB Parameter

PPB Parameter

Precision Estimate

Precision Estimate

Measurement Context

Measurement Context

Base Color (Albedo)

Base Color (Albedo)

Color accuracy: ΔE2000

Color accuracy: ΔE2000

Compared against 2100+ spectral reference swatches

Compared against 2100+ spectral reference swatches

Roughness

Roughness

±10% estimation deviation

±10% estimation deviation

Based on comparison with physical BRDF reflectance profiles

Based on comparison with physical BRDF reflectance profiles

Normal

Normal

±10% angular deviation

±10% angular deviation

Compared to calibrated planar reference surfaces

Compared to calibrated planar reference surfaces

Metalness

Metalness

>95% classification accuracy

>95% classification accuracy

Binary separation (metal vs. non-metal surfaces)

Binary separation (metal vs. non-metal surfaces)

Specular (Fresnel F₀)

Specular (Fresnel F₀)

±5% deviation in Fresnel reflectance

±5% deviation in Fresnel reflectance

Compared to optical index-matched reference materials

Compared to optical index-matched reference materials

Displacement (Height)

Displacement (Height)

Approximate, visually consistent

Approximate, visually consistent

Derived from normal estimation; relative depth fidelity

Derived from normal estimation; relative depth fidelity

Anisotropy

Anisotropy

Not yet supported

Not yet supported

Sheen

Sheen

Not yet supported

Not yet supported

Requirements & Connectivity

Requirements & Connectivity

Requirements & Connectivity

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Power requirements

Power requirements

110V-220V
All socket types supported

110V-220V
All socket types supported

Workstation specs

Workstation specs

TMAC requires workstation (not included)

(Contact us for certified hardware recommendations.)

TMAC requires workstation (not included)

(Contact us for certified hardware recommendations.)

Configuration

Configuration

Scan-Only Workstation

Scan-Only Workstation

Scan & Process Workstation

Scan & Process Workstation

OS

OS

Windows OS

Windows OS

Windows OS

Windows OS

CPU

CPU

Intel i5 / Ryzen 5 or higher

Intel i5 / Ryzen 5 or higher

Intel i9 / Ryzen 9 (8+ cores)

Intel i9 / Ryzen 9 (8+ cores)

RAM

RAM

16 GB

16 GB

32 GB

32 GB

GPU

GPU

-

-

Nvidia RTX GPU

Nvidia RTX GPU

Storage

Storage

256 GB NVME SSD

256 GB NVME SSD

512 GB NVME SSD

512 GB NVME SSD

Network

Network

500 mbit upload / download

500 mbit upload / download

500 mbit upload / download

500 mbit upload / download

Connectivity

Connectivity

USB 3.1 port

USB 3.1 port

USB 3.1 port

USB 3.1 port

Cloud Processing available soon

Cloud Processing available soon

Maintenance & Calibration

Maintenance & Calibration

Maintenance & Calibration

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TMAC comes pre-calibrated with calibration tools included

TMAC comes pre-calibrated with calibration tools included

Calibration Tools

Calibration Tools

Spectral Color Calibration Swatches

Grid Calibration Canvas

Reflectance Calibration Target

Spectral Color Calibration Swatches

Grid Calibration Canvas

Reflectance Calibration Target

Maintenance

Maintenance

Recalibration supported on demand via built-in tools

Maintenance services available upon request

Recalibration supported on demand via built-in tools

Maintenance services available upon request

Installation & Setup

Installation & Setup

Installation & Setup

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Assembly Guide

Assembly Guide

Download Assembly Guide v1.1

Download Assembly Guide v1.1

Software Capabilities (TMAC Studio)

Software Capabilities (TMAC Studio)

Software Capabilities (TMAC Studio)

Core Modules

Core Modules

Core Modules

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Setup Dialog

Setup Dialog

Login

Scanner Connect Dialog

Display DPI calibration

TMAC Calibration Wizard

Processing & Preferences Settings

Login

Scanner Connect Dialog

Display DPI calibration

TMAC Calibration Wizard

Processing & Preferences Settings

Scan Dialog

Scan Dialog

Live Camera Feed

Focusing Tools

Information & Meta Information Input

Region of Interest Selection

QR Code Reader

Live Camera Feed

Focusing Tools

Information & Meta Information Input

Region of Interest Selection

QR Code Reader

Main Image Canvas

Main Image Canvas

Pan, Zoom, Switch Maps

Tiling Preview, Invisible Path Toggle

Before After Toggle

Undo, Redo

Material Information

Pan, Zoom, Switch Maps

Tiling Preview, Invisible Path Toggle

Before After Toggle

Undo, Redo

Material Information

Segmentation

Segmentation

Number of Clusters, Scale Size, Method

Cluster Extention & Size Tool

Live update across the stack

Number of Clusters, Scale Size, Method

Cluster Extention & Size Tool

Live update across the stack

Tiling

Tiling

Interactive Gizmo with Rotation, Point, Central and Line draggability

Source / Tile interactive view recomputation

Rotation, Skew, Fullscreen resets

Invisible Path Tiling - Window, Blending, Sharpening
Live update across the stack

Interactive Gizmo with Rotation, Point, Central and Line draggability

Source / Tile interactive view recomputation

Rotation, Skew, Fullscreen resets

Invisible Path Tiling - Window, Blending, Sharpening
Live update across the stack

Flattening

Flattening

Interactive per-map center-reference-based Flattetnig
Live update across the stack

Interactive per-map center-reference-based Flattetnig
Live update across the stack

Dewarping & Auto Tile

Dewarping & Auto Tile

soon

soon

Interactive dewarping grid
Add, Remove line

Automatic Tile Suggestion & Straightening
Live update across the stack

Interactive dewarping grid
Add, Remove line

Automatic Tile Suggestion & Straightening
Live update across the stack

Authoring

Authoring

soon

soon

BRDF Parameters adjustment

Per-map Hue, Lightness, Strength adjustment

Per Cluster Authoring
Live update across the stack

BRDF Parameters adjustment

Per-map Hue, Lightness, Strength adjustment

Per Cluster Authoring
Live update across the stack

3D Viewport

3D Viewport

soon

soon

GLTF Viewport

GLTF Viewport

Material Library

Material Library

soon

soon

Smart filtering & Collections

Thumbnails

References Attachments and Preview

Cloud Processing

Smart filtering & Collections

Thumbnails

References Attachments and Preview

Cloud Processing

Preview & Visualization

Preview & Visualization

Preview & Visualization

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Real-time preview

Real-time preview

Live update across the stack

Live update across the stack

Livesync 3D Integrations

Livesync 3D Integrations

3Ds Max & Corona

NVIDIA Omniverse
Unreal Engine

Octane, C4D, Blender
Live update across the stack

3Ds Max & Corona

NVIDIA Omniverse
Unreal Engine

Octane, C4D, Blender
Live update across the stack

soon

soon

soon

soon

soon

soon

Side-by-side comparison

Side-by-side comparison

Reference to Digital Twin comparison

Reference to Digital Twin comparison

Workflow & Export

Workflow & Export

Workflow & Export

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Undestructive workflow

Undestructive workflow

Scan → TMAC Studio Tools → Live 3D Sync

Every adjustment flows instantly through the entire stack — from raw scan to final render

All settings remain editable at every stage, with non-destructive updates across maps, materials, and live previews

Scan → TMAC Studio Tools → Live 3D Sync

Every adjustment flows instantly through the entire stack — from raw scan to final render

All settings remain editable at every stage, with non-destructive updates across maps, materials, and live previews

Automatic Cloud Saving

Automatic Cloud Saving

Captured materials are saved directly to cloud — versioned, named, and export-ready with no manual steps

Captured materials are saved directly to cloud — versioned, named, and export-ready with no manual steps

Supported formats & export

Supported formats & export

Local export remains available alongside automatic cloud saving

Local export remains available alongside automatic cloud saving

Pixel formats supported: PNG, EXR, JPG, TIFF, JPEGXL
3D formats supported: glTF, USDZ

Pixel formats supported: PNG, EXR, JPG, TIFF, JPEGXL
3D formats supported: glTF, USDZ

Metalness / Roughness export

Metalness / Roughness export

Appearance

Appearance

PPB Parameter

PPB Parameter

Precision Estimate

Precision Estimate

Measurement Context

Measurement Context

Base Color (Albedo)

Base Color (Albedo)

Color accuracy: ΔE2000

Color accuracy: ΔE2000

Compared against 2100+ spectral reference swatches

Compared against 2100+ spectral reference swatches

Roughness

Roughness

±10% estimation deviation

±10% estimation deviation

Based on comparison with physical BRDF reflectance profiles

Based on comparison with physical BRDF reflectance profiles

Normal

Normal

±10% angular deviation

±10% angular deviation

Compared to calibrated planar reference surfaces

Compared to calibrated planar reference surfaces

Metalness

Metalness

>95% classification accuracy

>95% classification accuracy

Binary separation (metal vs. non-metal surfaces)

Binary separation (metal vs. non-metal surfaces)

Specular (Fresnel F₀)

Specular (Fresnel F₀)

±5% deviation in Fresnel reflectance

±5% deviation in Fresnel reflectance

Compared to optical index-matched reference materials

Compared to optical index-matched reference materials

Displacement (Height)

Displacement (Height)

Approximate, visually consistent

Approximate, visually consistent

Derived from normal estimation; relative depth fidelity

Derived from normal estimation; relative depth fidelity

Anisotropy

Anisotropy

Not yet supported

Not yet supported

Sheen

Sheen

Not yet supported

Not yet supported

Additional exported layers

Additional exported layers

Parameter

Parameter

Precision Estimate

Precision Estimate

Measurement Context

Measurement Context

Alpha (Opacity / Cutout)

Alpha (Opacity / Cutout)

Accurate masking from real texture

Accurate masking from real texture

Derived from visual texture + scan lighting contrast

Derived from visual texture + scan lighting contrast

Translucency

Translucency

Approximate estimation

Approximate estimation

Based on underlight pass and material thickness cues

Based on underlight pass and material thickness cues

Cluster-Based Masking

Cluster-Based Masking

Automated region segmentation & export

Automated region segmentation & export

Based on AI-aided feature clustering over scan surface

Based on AI-aided feature clustering over scan surface

Software format compatibility

Software format compatibility

Exported formats cover the full range of industry applications, including but not limited to digital material libraries, rendering engines, configuration platforms, game engines, fashion design software, and AI-driven content creation

Exported formats cover the full range of industry applications, including but not limited to digital material libraries, rendering engines, configuration platforms, game engines, fashion design software, and AI-driven content creation

Unbiased Render Engines (Corona, V-Ray, Arnold)

Unbiased Render Engines (Corona, V-Ray, Arnold)

Real-Time Engines (Unreal Engine, Unity)

Real-Time Engines (Unreal Engine, Unity)

Fashion & Apparel Tools (CLO 3D, Browzwear)

Fashion & Apparel Tools (CLO 3D, Browzwear)

CAD / CMF Design (Autodesk, Alias)

CAD / CMF Design (Autodesk, Alias)

Game Asset Pipelines

Game Asset Pipelines

AI Material Generation Models

AI Material Generation Models

Auto-attached size metadata

Auto-attached size metadata

All captured materials include precise DPI and physical dimensions, embedded directly for accurate placement in DCC and CAD tools

All captured materials include precise DPI and physical dimensions, embedded directly for accurate placement in DCC and CAD tools

Integration Roadmap

Integration Roadmap

Integration Roadmap

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TMAC requires workstation (not included)

TMAC requires workstation (not included)

Platform

Platform

Availability

Availability

Roadmap

Roadmap

Corona / 3ds Max

Corona / 3ds Max

Q1 2025

Q1 2025

Omniverse

Omniverse

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-

Q2 2025

Q2 2025

Unreal Engine / Blender

Unreal Engine / Blender

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-

Q3 2025

Q3 2025

Octane / C4D

Octane / C4D

-

-

Q3 2025

Q3 2025

V-ray, CLO

V-ray, CLO

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-

Q4 2025

Q4 2025

Performance Metrics

Performance Metrics

Performance Metrics

Scan time

Scan time

under 1 minute

under 1 minute

Estimation time

Estimation time

1-2 minutes

1-2 minutes

Additional manual editing

Additional manual editing

typically completed within a few minutes

typically completed within a few minutes

Map resolution

Map resolution

up to 19K

up to 19K

Use Case Configurations

Use Case Configurations

Use Case Configurations

Studio Setup

Studio Setup

Studio Setup

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Place TMAC directly on a table or workstation surface (table not included)
Ideal for in-house teams working with textiles, leather, flooring, and prototyping
Compact, minimal setup — ready to use out of the box

Place TMAC directly on a table or workstation surface (table not included)
Ideal for in-house teams working with textiles, leather, flooring, and prototyping
Compact, minimal setup — ready to use out of the box

Enterprise Integration

Enterprise Integration

Enterprise Integration

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TMAC’s industrial-grade aluminum frame supports permanent installations and custom enclosures

Many enterprise clients integrate TMAC into production pipelines, either tabletop or embedded into custom scanning rigs

While TMAC is compatible with various mounting solutions, we do not offer structural customizations ourselves

TMAC’s industrial-grade aluminum frame supports permanent installations and custom enclosures

Many enterprise clients integrate TMAC into production pipelines, either tabletop or embedded into custom scanning rigs

While TMAC is compatible with various mounting solutions, we do not offer structural customizations ourselves

Mobile Rig

Mobile Rig

Mobile Rig

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A ruggedized TMAC variant is available for mobile capture, with reinforced frame suitable for mounting to vehicles or field platforms

Designed for on-site scanning of natural or architectural materials

Client-side integration recommended for environmental enclosures or rig attachments

A ruggedized TMAC variant is available for mobile capture, with reinforced frame suitable for mounting to vehicles or field platforms

Designed for on-site scanning of natural or architectural materials

Client-side integration recommended for environmental enclosures or rig attachments

Optional Add-on

Optional Add-on

Optional Add-on

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TMAC is constructed from anodized aluminum and supports a variety of mounting strategies — but customization is the responsibility of the client or integrator

TMAC is constructed from anodized aluminum and supports a variety of mounting strategies — but customization is the responsibility of the client or integrator

Material Compatibility

Material Compatibility

Material Compatibility

Supported Material Types

Supported Material Types

Supported Material Types

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TMAC supports digitization of a wide range of real-world materials, including but not limited to:

TMAC supports digitization of a wide range of real-world materials, including but not limited to:

Woven and knitted textiles (e.g., cotton, linen, technical fabrics)

Woven and knitted textiles (e.g., cotton, linen, technical fabrics)

Leather and suede (natural, synthetic, perforated)

Leather and suede (natural, synthetic, perforated)

Wood veneers and panels (smooth and patterned)

Wood veneers and panels (smooth and patterned)

Wallpapers and wall coverings

Wallpapers and wall coverings

Flooring materials (laminate, vinyl, engineered wood)

Flooring materials (laminate, vinyl, engineered wood)

Brushed or matte metals

Brushed or matte metals

Stone and concrete (flat-finished surfaces)

Stone and concrete (flat-finished surfaces)

Semi-transparent and translucent fabrics (e.g., organza, mesh)

Semi-transparent and translucent fabrics (e.g., organza, mesh)

Max Dimensions

Max Dimensions

Max Dimensions

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Scanning area: Up to 150 × 100 cm in a single pass

Multi-shot stitching: Larger surfaces can be scanned in segments and stitched manually

Scanning area: Up to 150 × 100 cm in a single pass

Multi-shot stitching: Larger surfaces can be scanned in segments and stitched manually

Thickness Range

Thickness Range

Thickness Range

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Maximum material height: Up to 7 cm physical clearance

Recommended for optimal results: Surface height variation within ±1 cm across the scanned area

Maximum material height: Up to 7 cm physical clearance

Recommended for optimal results: Surface height variation within ±1 cm across the scanned area

Surface Limitations

Surface Limitations

Surface Limitations

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Larger samples produce better BRDF and roughness estimations

Perfect-mirror surfaces are not currently supported due to reflectance modeling limits

Surfaces with extreme organic deformation or abrupt height changes may affect scanning consistency

Larger samples produce better BRDF and roughness estimations

Perfect-mirror surfaces are not currently supported due to reflectance modeling limits

Surfaces with extreme organic deformation or abrupt height changes may affect scanning consistency

TMAC® – Total Material Appearance Capture

TMAC® – Total Material Appearance Capture

Part of Mode Maison — building the generative future of commerce.

Part of Mode Maison — building the generative future of commerce.